Your Library
99 books · References, frameworks, and knowledge
Theater as Life: Practical Wisdom Drawn from Great Acting Teachers, Actors and Actresses
Paul Marcus, Ph.D. · 2011
Against the Machine
Paul Kingsnorth · 2025
AI Engineering: Building Applications with Foundation Models
Chip Huyen · 2025
Alternate Reality Games and the Cusp of Digital Gameplay
Antero Garcia and Greg Niemeyer · 2017
The Art of Principled Entrepreneurship
Andreas Widmer · 2022
Artificial Hells: Participatory Art and the Politics of Spectatorship
Claire Bishop · 2012
Believe in People: Bottom-Up Solutions for a Top-Down World
Charles Koch · 2020
Right Away & All At Once: Five Steps to Transform Your Business and Enrich Your Life
Greg Brenneman · 2016
The Christensen Engine Has No Twin — But It Has Relatives in Surprising Places
Unknown Author · 2026
Mastering Claude Code: Real-World Projects, Prompts, and Workflows for AI-Powered Development
Kilian Voss · 2025
Claude Code Documentation (June 2026)
Anthropic · 2026
Competing Against Luck: The Story of Innovation and Customer Choice
Clayton M. Christensen, Taddy Hall, Karen Dillon, David S. Duncan · 2016
Convergence Culture: Where Old and New Media Collide
Henry Jenkins · 2006
Conversational AI: Dialogue Systems, Conversational Agents, and Chatbots
Michael McTear · 2021
Cracking the PM Interview: How to Land a Product Manager Job in Technology
Gayle Laakmann McDowell & Jackie Bavaro · 2014
Daemon Voices: On Stories and Storytelling
Philip Pullman · 2017
Dark Matter and Trojan Horses: A Strategic Design Vocabulary
Dan Hill · 2012
How to Get a Date Worth Keeping
Dr. Henry Cloud · 2005
Design Is Storytelling
Ellen Lupton · 2017
Designing Data-Intensive Applications
Martin Kleppmann · 2017
Designing Large Language Model Applications
Suhas Pai · 2025
Disciplined Entrepreneurship: 24 Steps to a Successful Startup
Bill Aulet · 2013
Domain-Driven Design Distilled
Vaughn Vernon · 2016
The Dusty Road Leads to Elkinsville
Robert E. Cross
End Times: Elites, Counter-Elites, and the Path of Political Disintegration
Peter Turchin · 2023
Experience Design: A Participatory Manifesto
Abraham Burickson · 2023
Experimental Games: Critique, Play, and Design in the Age of Gamification
Patrick Jagoda · 2020
Exploring Imaginary Worlds: Essays on Media, Structure, and Subcreation
Mark J. P. Wolf · 2021
Fictional Games: A Philosophy of Worldbuilding and Imaginary Play
Stefano Gualeni and Riccardo Fassone · 2023
Foundations of Financial Planning
Unknown Author · 2009
Personal Financial Planning — Part 2: Managing Basic Assets
Gitman, Joehnk, and Billingsley · 2014
Managing Insurance Needs
Unknown Author · 2009
Personal Financial Planning — Part 5: Managing Investments
Gitman, Joehnk, and Billingsley · 2014
Personal Finance — Managing Credit (Part 3)
Unknown Author · 2011
Personal Finance — Retirement and Estate Planning (Part 6)
Unknown Author · 2011
From Ritual to Theatre: The Human Seriousness of Play
Victor Turner · 1982
The Cores of Game Design
Yvens R. Serpa · 2025
The Art of Game Design: A Book of Lenses
Jesse Schell · 2020
Designing Fiction: The Role of Graphic Props in Cinematic Narratives
Federica Pasquini · 2025
Hooked: How to Build Habit-Forming Products
Nir Eyal · 2014
The Hard Thing About Hard Things: Building a Business When There Are No Easy Answers
Ben Horowitz · 2014
Imaginable: How to See the Future Coming and Feel Ready for Anything—Even Things That Seem Impossible Today
Jane McGonigal · 2022
Building Imaginary Worlds: The Theory and History of Subcreation
Mark J. P. Wolf · 2012
The Innovator's Dilemma: When New Technologies Cause Great Firms to Fail
Clayton M. Christensen · 1997
The Innovator's Solution: Creating and Sustaining Successful Growth
Clayton M. Christensen & Michael E. Raynor · 2003
Into the Woods: A Five-Act Journey Into Story
John Yorke · 2013
Jobs to be Done: Theory to Practice
Tony Ulwick · 2016
Jobs to be Done: Theory to Practice
Anthony W. Ulwick · 2016
When Coffee and Kale Compete
Alan Klement · 2018
The Structure of Scientific Revolutions
Thomas S. Kuhn · 1962
Larp Design: Creating Role-Play Experiences
Johanna Koljonen, Jaakko Stenros, Anne Serup Grove, Aina D. Skjonsfjell, Elin Nilsen (eds.) · 2019
Learning Patterns
Lydia Hallie & Addy Osmani · 2022
The Logic of Scientific Discovery
Karl Popper · 1959
The Master and His Emissary: The Divided Brain and the Making of the Western World
Iain McGilchrist · 2009
Mastering Ethereum: Building Smart Contracts and DApps
Andreas M. Antonopoulos & Gavin Wood · 2018
Meander, Spiral, Explode: Design and Pattern in Narrative
Jane Alison · 2019
The Messy Marketplace
Brent Beshore · 2021
Portrait of a Lost Community: A Folklife Study of the Salt Creek Valley of South Central Indiana and the Effects of Community Displacement Following Formation of the Monroe Reservoir
Alice Morrison Mordoh · 1986
More Than You Know: Finding Financial Wisdom in Unconventional Places
Michael J. Mauboussin · 2008
Return to the Little Kingdom: Steve Jobs, the Creation of Apple, and How It Changed the World
Michael Moritz · 2009
The Myth of the Machine, Volume Two: The Pentagon of Power
Lewis Mumford · 1970
Network Aesthetics
Patrick Jagoda · 2016
Network Power: The Science of Making a Difference with Dense Networks
John Seel · 2024
A Philosophy of Software Design
John Ousterhout · 2018
Planning Your Escape: Strategy Secrets to Make You an Escape Room Superstar
L.E. Hall · 2021
Prompt Engineering for LLMs
John Berryman and Albert Ziegler · 2024
Reinventing Your Life: The Breakthrough Program to End Negative Behavior... and Feel Great Again
Jeffrey E. Young & Janet S. Klosko · 1993
Seeing Like a State: How Certain Schemes to Improve the Human Condition Have Failed
James C. Scott · 1998
Seeing What's Next: Using the Theories of Innovation to Predict Industry Change
Clayton M. Christensen, Scott D. Anthony, Erik A. Roth · 2004
How to Shoot Video That Doesn't Suck
Steve Stockman · 2011
Smart Brevity: The Power of Saying More with Less
Jim VandeHei, Mike Allen, Roy Schwartz · 2022
So Good They Can't Ignore You: Why Skills Trump Passion in the Quest for Work You Love
Cal Newport · 2012
Speculative Everything: Design, Fiction, and Social Dreaming
Anthony Dunne and Fiona Raby · 2013
The Square and the Tower: Networks, Hierarchies and the Struggle for Global Power
Niall Ferguson · 2017
Constructing the User Interface with Statecharts
Ian Horrocks · 1999
Steering the Craft: A Twenty-First-Century Guide to Sailing the Sea of Story
Ursula K. Le Guin · 2015
Story Genius: How to Use Brain Science to Go Beyond Outlining and Write a Riveting Novel
Lisa Cron · 2016
The Strategy and Tactics of Pricing: A Guide to Growing More Profitably
Thomas T. Nagle and Georg Müller · 2018
Talk to the Elephant: Design Learning for Behavior Change
Julie Dirksen · 2024
Technofeudalism: What Killed Capitalism
Yanis Varoufakis · 2023
The Courage to Be Disliked
Ichiro Kishimi & Fumitake Koga · 2013
The Technological Society
Jacques Ellul · 1954
Elkinsville, Indiana: The Town That Was
Elkinsville Editorial Committee · 2003
Thinking in Bets: Making Smarter Decisions When You Don't Have All the Facts
Annie Duke · 2018
Thinking in Systems: A Primer
Donella H. Meadows · 2008
Tiny Habits: The Small Changes That Change Everything
BJ Fogg · 2020
A Creator's Guide to Transmedia Storytelling
Andrea Phillips · 2012
Trillion Dollar Coach: The Leadership Playbook of Silicon Valley's Bill Campbell
Eric Schmidt, Jonathan Rosenberg, Alan Eagle · 2019
The Ritual Process: Structure and Anti-Structure
Victor Turner · 1969
The War of Art: Break Through the Blocks and Win Your Inner Creative Battles
Steven Pressfield · 2002
The Need for Roots
Simone Weil · 1949
What Are People For?
Wendell Berry · 1990
On Writing Well
William Zinsser · 1976
Win Without Pitching
Blair Enns · 2010
On Writing and Worldbuilding, Volume I
Timothy Hickson · 2019
World Building: Transmedia, Fans, Industries
Marta Boni (ed.) · 2017
The Writing Life
Annie Dillard · 1989
The Writing of Fiction
Edith Wharton · 1925
Writing the Uncanny
Dan Coxon and Richard V. Hirst (eds.)
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